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Jack Kelty
Game Jam 2019



Game consisting of two main parts a platform section, and a minigame section that involved a TV that would have several channels that would get flipped through, the below images being included among the ones shown in game.




Game Jam 2021

The game was a platformer involving avoiding avoiding enemies that would try to knock down the player mostly by charging at them when seen



Backgrounds and character image that would be used to convey the set up for the game before it starts
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Enemies and projectiles to avoid, animated using Aseprite.

Game over screen upon a fail state.
Ultimately this game, due to programming issues, did not manage to be submitted on time for the game jam.
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